東京大学 大学院情報学環 藤本研究室
Fujimoto Lab. (LudixLab), Interfaculty Initiative in Information Studies, The University of Tokyo, conducts research on the development of learning content and design methodologies of educational programs that create "Ludic Experiences" that lead to learning and growth.
Toru FUJIMOTO, Ph.D.
Professor, Interfaculty Initiative in Information Studies, The University of Tokyo
X (Twitter)
https://twitter.com/tfujimtresearchmap
https://researchmap.jp/tfujimt/Hironori SAKAI, Ph.D.
Research keywords: Educational Technology, Health Informatics, Serious Game, Gamification, Instructional Design
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https://researchmap.jp/sunaonahito.comTomohiro KIMURA
Research keywords: Psychology, Experiment, Flow, Functional near-infrared spectroscopy, Utilization of games in the real world
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https://researchmap.jp/tomokimuraX (Twitter)
https://twitter.com/celestia1212note
https://note.com/celestia1212Yu ARA
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https://researchmap.jp/yuaraYumiko HIROSE, Ph.D.
Research keywords: Educational Technology, Workshop, Lifelong Learning, Life Career, Well-being, Instructional Design
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https://researchmap.jp/yumikohiroseMiwa YOKOYAMA
Shoko TANGE
Noriko HATTA
Masato OSORA
Development and Evaluation of “QRP GAME”, a Game-based Learning Program that Contributes to Professional Ethics Education
Rina HAMADA
Zimin MO
Enhancing Team-Based Learning with Murder Mystery Game: A Psychoeducational Workshop Design on Stress Management
Miyu TOMORI
A Study on a Collaborative Gameplay Environment that Fosters Interest in University Students: Focusing on Junior High School Students in Residential Care Facilities
Leafy YAN
Xinlin YE
Fumiya HASUIKE
Amanda Nicole Curtis
Research Theme: Entanglements of video games, knowledge, and meaning making
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https://x.com/digitalmatchaPersonal site
https://www.amandanicolecurtis.comJohanna M. Askeridis
Research Theme: Applications of the behavior-analytic SORKC model in game-based learning
Xie MIN
Kosuke ZAITSU, Ph.D.
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https://researchmap.jp/xi2konote
https://note.com/saikorojukuHidekazu SHOTO
X (Twitter)
https://twitter.com/Hidekazu_ShotoYuto INUDA
(2023) Hiroto HARUGUCHI
Zhiqing YE
Research theme: An exploratory research on the process of second language (L2) learning practices in Chinese gamersʼ narrative-based gaming activities)
Tomotaka MASUI
Yutong ZHANG
Koichi ISHIDA
SEGA XD CO., LTD., KOEI TECMO GAMES CO., LTD., Colorkrew Inc., Konami Digital Entertainment Co., Ltd.