東京大学 大学院情報学環 藤本研究室
Fujimoto Lab. (LudixLab), Interfaculty Initiative in Information Studies, The University of Tokyo, conducts research on the development of learning content and design methodologies of educational programs that create "Ludic Experiences" that lead to learning and growth.
Toru FUJIMOTO, Ph.D.
Associate Professor, Interfaculty Initiative in Information Studies, The University of Tokyo
X (Twitter)
https://twitter.com/tfujimtresearchmap
https://researchmap.jp/tfujimt/Hironori SAKAI, Ph.D.
Research keywords: Educational Technology, Health Informatics, Serious Game, Gamification, Instructional Design
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https://researchmap.jp/sunaonahito.comTomohiro KIMURA
Research keywords: Psychology, Experiment, Flow, Functional near-infrared spectroscopy, Utilization of games in the real world
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https://researchmap.jp/tomokimuraX (Twitter)
https://twitter.com/celestia1212note
https://note.com/celestia1212Yu ARA
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https://researchmap.jp/yuaraYumiko HIROSE, Ph.D.
Research keywords: Educational Technology, Workshop, Lifelong Learning, Life Career, Well-being, Instructional Design
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https://researchmap.jp/yumikohiroseSawako NII
Masato OSORA
Yuto INUDA
Rina HAMADA
Zimin MO
Research theme: Enhancing Team-Based Learning with Murder Mystery Game
Amanda Nicole Curtis
Research Theme: Entanglements of video games, knowledge, and meaning making
X
https://x.com/digitalmatchaPersonal site
https://www.amandanicolecurtis.comKeyi QI
Leafy YAN
Xinlin YE
Kosuke ZAITSU, Ph.D.
researchmap
https://researchmap.jp/xi2konote
https://note.com/saikorojukuHidekazu SHOTO
X (Twitter)
https://twitter.com/Hidekazu_ShotoHiroto HARUGUCHI
Zhiqing YE
Research theme: An exploratory research on the process of second language (L2) learning practices in Chinese gamersʼ narrative-based gaming activities)
Tomotaka MASUI
Yutong ZHANG
Koichi ISHIDA
SEGA XD CO., LTD., KOEI TECMO GAMES CO., LTD., Colorkrew Inc.